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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Channels > FMovieSceneEvent
Syntax
TWeakObjectPtr< UObject > WeakEndpoint
Remarks
Serialized weak pointer to the function entry (UK2Node_FunctionEntry) or custom event node (UK2Node_CustomEvent) within the blueprint graph for this event. Stored as an editor-only UObject so UHT can parse it when building for non-editor.