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API > API/Plugins > API/Plugins/AjaMediaOutput
| Name | UAjaFrameGrabberProtocol |
| Type | class |
| Header File | /Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/Public/AjaMediaFrameGrabberProtocol.h |
| Include Path | #include "AjaMediaFrameGrabberProtocol.h" |
Syntax
UCLASS (Meta=(DisplayName="AJA Output", CommandLineID="AJAOutput"))
class UAjaFrameGrabberProtocol : public UMovieSceneImageCaptureProtocolBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneCaptureProtocolBase → UMovieSceneImageCaptureProtocolBase → UAjaFrameGrabberProtocol
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAjaFrameGrabberProtocol
(
const FObjectInitializer& ObjInit |
UAjaFrameGrabberProtocol | AjaMediaFrameGrabberProtocol.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Information | FString | States unused options for AJAFrameGrabberProtocolSettings | AjaMediaFrameGrabberProtocol.h |
|
| MediaOutput | FSoftObjectPath | ~End UMovieSceneCaptureProtocolBase implementation AJA Setting to use for the FrameGrabberProtocol | AjaMediaFrameGrabberProtocol.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TransientMediaCapturePtr | TObjectPtr< UAjaMediaCapture > | Transient media capture pointer that will capture the viewport | AjaMediaFrameGrabberProtocol.h |
|
| TransientMediaOutputPtr | TObjectPtr< UAjaMediaOutput > | Transient media output pointer to keep the media output alive while this protocol is in use | AjaMediaFrameGrabberProtocol.h |
|
Functions
Public
Overridden from UMovieSceneCaptureProtocolBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanWriteToFileImpl
(
const TCHAR* InFilename, |
AjaMediaFrameGrabberProtocol.h | ||
virtual void FinalizeImpl() |
AjaMediaFrameGrabberProtocol.h | ||
virtual bool HasFinishedProcessingImpl() |
AjaMediaFrameGrabberProtocol.h | ||
virtual bool StartCaptureImpl() |
~UMovieSceneCaptureProtocolBase implementation | AjaMediaFrameGrabberProtocol.h |