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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > Protocols > UVideoCaptureProtocol
- UMovieSceneCaptureProtocolBase::FinalizeImpl()
- UFrameGrabberProtocol::FinalizeImpl()
- UVideoCaptureProtocol::FinalizeImpl()
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/VideoCaptureProtocol.h |
Include | #include "Protocols/VideoCaptureProtocol.h" |
Source | /Engine/Source/Runtime/MovieSceneCapture/Private/VideoCaptureProtocol.cpp |
virtual void FinalizeImpl&40;&41;
Remarks
Called when we have finished capturing