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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > Protocols > UUserDefinedCaptureProtocol
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/UserDefinedCaptureProtocol.h |
Include | #include "Protocols/UserDefinedCaptureProtocol.h" |
Source | /Engine/Source/Runtime/MovieSceneCapture/Private/UserDefinedCaptureProtocol.cpp |
void ReportOutstandingWork
&40;
int32 NumNewOperations
&41;
Remarks
INTERNAL: Report that the protocol is dispatching the specified number of asynchronous tasks that need to be completed before this protocol can be finalized