Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > Protocols > UUserDefinedCaptureProtocol
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/UserDefinedCaptureProtocol.h |
Include | #include "Protocols/UserDefinedCaptureProtocol.h" |
bool OnSetup&40;&41;
Remarks
Called once at the start of the capture process, but before any warmup frames true if this protocol set up successfully, false otherwise