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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > Protocols > UUserDefinedCaptureProtocol
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/UserDefinedCaptureProtocol.h |
Include | #include "Protocols/UserDefinedCaptureProtocol.h" |
void OnPixelsReceived
&40;
const FCapturedPixels & Pixels,
const FCapturedPixelsID & ID,
FFrameMetrics FrameMetrics
&41;
Remarks
Called when pixels have been received for the specified stream name