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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > Protocols > UUserDefinedCaptureProtocol
- UMovieSceneCaptureProtocolBase::CaptureFrameImpl()
- UUserDefinedCaptureProtocol::CaptureFrameImpl()
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/UserDefinedCaptureProtocol.h |
Include | #include "Protocols/UserDefinedCaptureProtocol.h" |
Source | /Engine/Source/Runtime/MovieSceneCapture/Private/UserDefinedCaptureProtocol.cpp |
virtual void CaptureFrameImpl
&40;
const FFrameMetrics & FrameMetrics
&41;
Remarks
Instruct this protocol to capture a frame relating to the specified metrics
Parameters
Name | Description |
---|---|
FrameMetrics | Frame metrics relating to the current frame |