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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > Protocols > UMasterAudioSubmixCaptureProtocol
- UMovieSceneCaptureProtocolBase::StartCaptureImpl()
- UMasterAudioSubmixCaptureProtocol::StartCaptureImpl()
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/AudioCaptureProtocol.h |
Include | #include "Protocols/AudioCaptureProtocol.h" |
virtual bool StartCaptureImpl&40;&41;
Remarks
Start capturing true if the operation was successful, false otherwise