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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > ICaptureStrategy
- ICaptureStrategy::ShouldPresent()
- FFixedTimeStepCaptureStrategy::ShouldPresent()
- FRealTimeCaptureStrategy::ShouldPresent()
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureProtocolBase.h |
Include | #include "MovieSceneCaptureProtocolBase.h" |
bool ShouldPresent
&40;
double CurrentTimeSeconds,
uint32 FrameIndex
&41; const