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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > ICaptureStrategy
- ICaptureStrategy::OnStop()
- FFixedTimeStepCaptureStrategy::OnStop()
- FRealTimeCaptureStrategy::OnStop()
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureProtocolBase.h |
Include | #include "MovieSceneCaptureProtocolBase.h" |
void OnStop&40;&41;