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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > FRealTimeCaptureStrategy
- ICaptureStrategy::ShouldSynchronizeFrames()
- FRealTimeCaptureStrategy::ShouldSynchronizeFrames()
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCapture.h |
Include | #include "MovieSceneCapture.h" |
virtual bool ShouldSynchronizeFrames&40;&41; const