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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > FFixedTimeStepCaptureStrategy
- ICaptureStrategy::GetDroppedFrames()
- FFixedTimeStepCaptureStrategy::GetDroppedFrames()
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCapture.h |
Include | #include "MovieSceneCapture.h" |
Source | /Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCapture.cpp |
virtual int32 GetDroppedFrames
&40;
double CurrentTimeSeconds,
uint32 FrameIndex
&41; const