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Unreal Engine C++ API Reference > Runtime > MovieScene
Inheritance Hierarchy
- IMovieScenePreAnimatedToken
- FStatelessPreAnimatedTokenProducer::FToken
- TCachedState
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h |
Include | #include "MovieSceneExecutionToken.h" |
Syntax
struct IMovieScenePreAnimatedToken
Remarks
Base class for all pre-animated state tokens that apply to UObjects. Store any cached state in derived classes
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | RestoreState
(
UObject& Object, |
Restore state for the specified object, only called when this token was created with a bound object |