Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation
Inheritance Hierarchy
- IMovieScenePreAnimatedToken
- TCachedState
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePropertyTemplate.h |
Include | #include "Evaluation/MovieScenePropertyTemplate.h" |
Syntax
template<typename PropertyValueType, typename IntermediateType>
struct TCachedState : public IMovieScenePreAnimatedToken
Remarks
Cached preanimated state for a given property
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
FTrackInstancePropertyBindings | Bindings | |
![]() |
IntermediateType | Value |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
TCachedState
(
typename TCallTraits< IntermediateType >::ParamType InValue, |
Overridden from IMovieScenePreAnimatedToken
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | RestoreState
(
UObject& Object, |
Restore state for the specified object, only called when this token was created with a bound object |