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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneObjectBindingID
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default construction to a root empty. | MovieSceneObjectBindingID.h | ||
FMovieSceneObjectBindingID
(
const UE::MovieScene::FRelativeObjectBindingID& InID |
Construction from an external object binding ID | MovieSceneObjectBindingID.h | |
FMovieSceneObjectBindingID
(
const UE::MovieScene::FFixedObjectBindingID& InID |
Construction from a fixed object binding ID | MovieSceneObjectBindingID.h |
FMovieSceneObjectBindingID()
Description
Default construction to a root empty. Only to be used for UObject serialization and default UObject construction Defaults purposefully match the equivalent of a legacy root binding such that any pre-existing Root space binding upgrades to ResolveParentIndex = -1 and Local space bindings will get upgraded in PostSerialize
| Name | FMovieSceneObjectBindingID |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneObjectBindingID.h |
| Include Path | #include "MovieSceneObjectBindingID.h" |
FMovieSceneObjectBindingID()
FMovieSceneObjectBindingID(const UE::MovieScene::FRelativeObjectBindingID &)
Description
Construction from an external object binding ID
| Name | FMovieSceneObjectBindingID |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneObjectBindingID.h |
| Include Path | #include "MovieSceneObjectBindingID.h" |
FMovieSceneObjectBindingID
(
const UE::MovieScene::FRelativeObjectBindingID & InID
)
FMovieSceneObjectBindingID(const UE::MovieScene::FFixedObjectBindingID &)
Description
Construction from a fixed object binding ID
| Name | FMovieSceneObjectBindingID |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneObjectBindingID.h |
| Include Path | #include "MovieSceneObjectBindingID.h" |
FMovieSceneObjectBindingID
(
const UE::MovieScene::FFixedObjectBindingID & InID
)