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API > API/Runtime > API/Runtime/MovieScene
| Name | FMovieSceneCompiledDataEntry |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompiledDataManager.h |
| Include Path | #include "Compilation/MovieSceneCompiledDataManager.h" |
Syntax
struct FMovieSceneCompiledDataEntry
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneCompiledDataEntry() |
Compilation/MovieSceneCompiledDataManager.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AccumulatedFlags | EMovieSceneSequenceFlags | 1 Byte | Compilation/MovieSceneCompiledDataManager.h | |
| AccumulatedMask | EMovieSceneSequenceCompilerMask | 1 Byte | Compilation/MovieSceneCompiledDataManager.h | |
| AllocatedMask | EMovieSceneSequenceCompilerMask | 1 Byte | Compilation/MovieSceneCompiledDataManager.h | |
| CompiledFlags | FMovieSceneCompiledSequenceFlagStruct | 1 Byte | Compilation/MovieSceneCompiledDataManager.h | |
| CompiledSignature | FGuid | 16 Bytes | Compilation/MovieSceneCompiledDataManager.h | |
| DataID | FMovieSceneCompiledDataID | 4 Bytes | Compilation/MovieSceneCompiledDataManager.h | |
| DeterminismFences | TArray< FMovieSceneDeterminismFence > | 16 Bytes | Compilation/MovieSceneCompiledDataManager.h | |
| SequenceKey | FObjectKey | 8 Bytes | Compilation/MovieSceneCompiledDataManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneSequence * GetSequence() |
Compilation/MovieSceneCompiledDataManager.h |