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API > API/Runtime > API/Runtime/MovieScene
Flags generated at compile time for a given sequence
| Name | FMovieSceneCompiledSequenceFlagStruct |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompiledDataManager.h |
| Include Path | #include "Compilation/MovieSceneCompiledDataManager.h" |
Syntax
USTRUCT ()
struct FMovieSceneCompiledSequenceFlagStruct
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneCompiledSequenceFlagStruct() |
Compilation/MovieSceneCompiledDataManager.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bParentSequenceRequiresLowerFence | uint8 | True if this sequence should include a fence on the lower bound of any sub sequence's that include it | Compilation/MovieSceneCompiledDataManager.h | |
| bParentSequenceRequiresUpperFence | uint8 | True if this sequence should include a fence on the upper bound of any sub sequence's that include it | Compilation/MovieSceneCompiledDataManager.h |