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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneChannelData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneChannelData
(
FMovieSceneChannel* InChannel, |
Constructor that takes a non-owning pointer to an array of times and a key handle map | Channels/MovieSceneChannelData.h | |
FMovieSceneChannelData
(
TArray< FFrameNumber >* InTimes, |
Channels/MovieSceneChannelData.h |
FMovieSceneChannelData(FMovieSceneChannel , TArray< FFrameNumber > , FKeyHandleLookupTable *)
Description
Constructor that takes a non-owning pointer to an array of times and a key handle map
| Name | FMovieSceneChannelData |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelData.h |
| Include Path | #include "Channels/MovieSceneChannelData.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelData.cpp |
FMovieSceneChannelData
(
FMovieSceneChannel * InChannel,
TArray < FFrameNumber > * InTimes,
FKeyHandleLookupTable * InKeyHandles
)
Parameters
| Name | Remarks |
|---|---|
| InTimes | A pointer to an array that should be operated on by this class. Externally owned. |
| InKeyHandles | A key handle map used for persistent, order independent identification of keys |
| InChannel | A pointer to the owning channel. |
FMovieSceneChannelData(TArray< FFrameNumber > , FKeyHandleLookupTable , FMovieSceneChannel *)
| Name | FMovieSceneChannelData |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelData.h |
| Include Path | #include "Channels/MovieSceneChannelData.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelData.cpp |
FMovieSceneChannelData
(
TArray < FFrameNumber > * InTimes,
FKeyHandleLookupTable * InKeyHandles,
FMovieSceneChannel * InChannel
)