Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Evaluation > API/Runtime/MovieScene/Evaluation/PreAnimatedState
Inheritance Hierarchy
- FPreAnimatedStateTraits
- FBoundObjectPreAnimatedStateTraits
- TPreAnimatedPropertyTraits< PropertyTraits, TPropertyMetaData<>, TIntegerSequence< int > >
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedPropertyStorage.h |
| Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedPropertyStorage.h" |
Syntax
template<typename PropertyTraits>
struct TPreAnimatedPropertyTraits< PropertyTraits, TPropertyMetaData<>, TIntegerSequence< int > > : public UE::MovieScene::FBoundObjectPreAnimatedStateTraits
Remarks
Pre-Animated traits class that wraps a user-provided property trait that defines property accessors with no meta-data
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | RestorePreAnimatedValue
(
const KeyType& InKey, |
Typedefs
| Name | Description |
|---|---|
| KeyType | |
| StorageType |