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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSegment.h |
Include | #include "Evaluation/MovieSceneSegment.h" |
Syntax
struct FSectionEvaluationData
Remarks
Evaluation data that specifies information about what to evaluate for a given template
Variables
Type | Name | Description | |
---|---|---|---|
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ESectionEvaluationFlags | Flags | Additional flags for evaluating this section |
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FFrameNumber | ForcedTime | A forced time to evaluate this section at |
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int32 | ImplIndex | The implementation index we should evaluate (index into FMovieSceneEvaluationTrack::ChildTemplates) |
Constructors
Type | Name | Description | |
---|---|---|---|
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Default constructor | ||
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FSectionEvaluationData
(
int32 InImplIndex |
Construction from an implementaiton index (probably a section) | |
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FSectionEvaluationData
(
int32 InImplIndex, |
Construction from an implementaiton index and a time to force evaluation at | |
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FSectionEvaluationData
(
int32 InImplIndex, |
Construction from an implementaiton index and custom eval flags |
Functions
Type | Name | Description | |
---|---|---|---|
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FFrameTime | GetTime
(
FFrameTime InActualTime |
|
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bool | IsPostRoll () |
Check if this is a postroll eval |
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bool | IsPreRoll () |
Check if this is a preroll eval |