Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation
Inheritance Hierarchy
- FMovieSceneEvalTemplateBase
- FMovieSceneEvalTemplate
- FMovieScenePropertySectionTemplate
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePropertyTemplate.h |
Include | #include "Evaluation/MovieScenePropertyTemplate.h" |
Syntax
struct FMovieScenePropertySectionTemplate : public FMovieSceneEvalTemplate
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
FMovieScenePropertySectionData | PropertyData |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
|||
![]() |
FMovieScenePropertySectionTemplate
(
FName PropertyName, |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
FMovieSceneBlendingActuatorID | EnsureActuator
(
FMovieSceneBlendingAccumulator& Accumulator |
Ensure that an actutor for this property type exists |
![]() ![]() |
const FMovieSceneInterrogationKey | ||
![]() ![]() |
const FMovieSceneInterrogationKey | Use thse keys for setting and iterating the correct types. | |
![]() ![]() |
const FMovieSceneInterrogationKey | ||
![]() ![]() |
FMovieSceneAnimTypeID | Access an animation type identifier that uniquely represents the property this section animates | |
![]() ![]() |
const FMovieSceneInterrogationKey | ||
![]() ![]() |
const FMovieSceneInterrogationKey | ||
![]() ![]() |
const FMovieSceneInterrogationKey |
Overridden from FMovieSceneEvalTemplateBase
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
UScriptStruct & | Retrieve the script struct pertaining to the most-derived type of this instance. | |
![]() ![]() ![]() |
void | Setup
(
FPersistentEvaluationData& PersistentData, |
Setup is only called if derived classes enable RequiresSetupFlag |