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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneEntityComponentFieldBuilder
Type | Name | Description | |
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void | AddPersistentEntity
(
const TRange< FFrameNumber >& Range, |
Add a persistent entity to the field for a given range |
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void | AddPersistentEntity
(
const TRange< FFrameNumber >& Range, |
Add a persistent entity to the field for a given range. |