Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
Inheritance Hierarchy
- FChildEntityInitializer
- TDuplicateChildEntityInitializer
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityFactoryTemplates.h |
Include | #include "EntitySystem/MovieSceneEntityFactoryTemplates.h" |
Syntax
template<typename ComponentType>
struct TDuplicateChildEntityInitializer : public UE::MovieScene::FChildEntityInitializer
Constructors
Type | Name | Description | |
---|---|---|---|
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TDuplicateChildEntityInitializer
(
TComponentTypeID< ComponentType > InComponent |
Functions
Type | Name | Description | |
---|---|---|---|
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TComponentTypeID< ComponentType > | GetComponent () |
Overridden from FChildEntityInitializer
Type | Name | Description | |
---|---|---|---|
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void | Run
(
const FEntityRange& ChildRange, |