Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
Inheritance Hierarchy
- IPropertyValueStorage
- TPropertyValueStorage
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInitialValueCache.h |
Include | #include "EntitySystem/MovieSceneInitialValueCache.h" |
Syntax
struct IPropertyValueStorage
Remarks
Base interface for all initial value storage types
Destructors
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void | Reset
(
TArrayView< const FInitialValueIndex > Indices |
Reset all the initial values for the specified indices |