Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInitialValueCache.h |
Include | #include "EntitySystem/MovieSceneInitialValueCache.h" |
Syntax
struct FInitialValueIndex
Remarks
Type-safe index that defines a unique index of an initial value within a TPropertyValueStorage instance This struct is added as a component to all entities with initial values inside non-interrogated linkers
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
uint16 | Index |