Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > IPropertyValueStorage
- IPropertyValueStorage::Reset()
- TPropertyValueStorage::Reset()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInitialValueCache.h |
Include | #include "EntitySystem/MovieSceneInitialValueCache.h" |
void Reset
&40;
TArrayView< const FInitialValueIndex > Indices
&41;
Remarks
Reset all the initial values for the specified indices