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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FPropertyRegistry
Type | Name | Description | |
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TArrayView< const FPropertyCompositeDefinition > | GetComposites
(
const FPropertyDefinition& Property |
Retrieve a generic representation of all the composites that contribute to a given property |
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TArrayView< const FPropertyCompositeDefinition > | GetComposites
(
FCompositePropertyTypeID PropertyID |
Retrieve a generic representation of all the composites that contribute to a given property |