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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FEntityManager
Type | Name | Description | |
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void | RemoveComponent
(
FMovieSceneEntityID EntityID, |
Remove the specified component type from an entity if it exists. |
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void | RemoveComponent
(
FMovieSceneEntityID EntityID, |
Remove the specified component type from an entity if it exists. |