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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
Inheritance Hierarchy
- FComponentTypeID
- TComponentTypeID
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityIDs.h |
Include | #include "EntitySystem/MovieSceneEntityIDs.h" |
Syntax
struct FComponentTypeID
Variables
Type | Name | Description | |
---|---|---|---|
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uint16 | Value |
Constructors
Type | Name | Description | |
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|||
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FComponentTypeID
(
uint16 InValue |
Functions
Type | Name | Description | |
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int32 | BitIndex () |
|
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FComponentTypeID | FromBitIndex
(
int32 BitIndex |
|
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FComponentTypeID | Invalid () |
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TComponentTypeID< T > |
Operators
Type | Name | Description | |
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Constants
Name | Description |
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INVALID |