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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include | #include "EntitySystem/MovieSceneEntityManager.h" |
Syntax
namespace UE
{
namespace MovieScene
{
enum EEntityRecursion
&123;
This = 1 << 0,
Children = 1 << 1,
Full = This | Children,
&125;
}
}
Values
Name | Description |
---|---|
This | Perform the action on this entity (ie, the entity passed in) |
Children | Perform the action on this entity's children recursively |
Full | Perform the action on this entity and all its children recursively |