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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FEntityManager
Type | Name | Description | |
---|---|---|---|
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void | AddComponent
(
FMovieSceneEntityID EntityID, |
Add the specified component type to an entity. The component value will be default-initialized. |
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void | AddComponent
(
FMovieSceneEntityID EntityID, |
Add the specified component value to an entity |
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void | AddComponent
(
FMovieSceneEntityID EntityID, |
Add the specified component value to an entity |