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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/IMovieSceneEntityProvider.h |
Include | #include "EntitySystem/IMovieSceneEntityProvider.h" |
Syntax
struct FEntityImportSequenceParams
Variables
Type | Name | Description | |
---|---|---|---|
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bool: 1 | bDynamicWeighting | |
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bool: 1 | bPostRoll | |
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bool: 1 | bPreRoll | |
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EMovieSceneCompletionMode | DefaultCompletionMode | |
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int32 | HierarchicalBias | |
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FInstanceHandle | InstanceHandle | |
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FRootInstanceHandle | RootInstanceHandle | |
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FMovieSceneSequenceID | SequenceID | |
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EMovieSceneSubSectionFlags | SubSectionFlags |
Constructors
Type | Name | Description | |
---|---|---|---|
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