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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h |
Include | #include "Evaluation/MovieSceneEvaluationTree.h" |
Syntax
struct FMovieSceneEvaluationTreeNodeHandle
Remarks
A handle to a node in an FMovieSceneEvaluationTree, defined in terms of an entry handle (corrsponding to FMovieSceneEvaluationTree::ChildNodes), and its child index
Constructors
Type | Name | Description | |
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FMovieSceneEvaluationTreeNodeHandle
(
FEvaluationTreeEntryHandle InChildrenHandle, |
Construction from the node's parent's children entry handle, and this node's index within its parent's children |
Functions
Type | Name | Description | |
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int32 | Access the index of this node amongst its siblings | |
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FEvaluationTreeEntryHandle | GetHandle () |
Access the children handle that this node is contained within |
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FMovieSceneEvaluationTreeNodeHandle | Invalid () |
Special handle that represents an invalid node |
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bool | IsRoot () |
Check whether this node is the root node or not |
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bool | IsValid () |
Check whether this node should correspond to a node. |
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FMovieSceneEvaluationTreeNodeHandle | Root () |
Special handle that represents the root node |