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Unreal Engine C++ API Reference > Runtime > MovieScene > Compilation > FEvaluationTreePopulationRules
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneEvaluationTreePopulationRules.h |
Include | #include "Compilation/MovieSceneEvaluationTreePopulationRules.h" |
Syntax
struct FSortedSection
Remarks
Structure used by population rules for sorting sections before adding them to the evaluation tree.
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | Index | |
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const UMovieSceneSection & | Section |
Constructors
Type | Name | Description | |
---|---|---|---|
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FSortedSection
(
const UMovieSceneSection& InSection, |
Functions
Type | Name | Description | |
---|---|---|---|
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int32 | ||
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int32 | Row () |
|
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bool | SortByOverlapPriorityAndRow
(
const FSortedSection& A, |