Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Channels
Inheritance Hierarchy
- TMovieSceneChannelTraitsBase
- TMovieSceneChannelTraits< FMovieSceneByteChannel >
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneByteChannel.h |
Include | #include "Channels/MovieSceneByteChannel.h" |
Syntax
template<>
struct TMovieSceneChannelTraits< FMovieSceneByteChannel > : public TMovieSceneChannelTraitsBase< FMovieSceneByteChannel >
Typedefs
Name | Description |
---|---|
ExtendedEditorDataType | Byte channels can have external values (ie, they can get their values from external objects for UI purposes) |