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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelProxy.h |
Include | #include "Channels/MovieSceneChannelProxy.h" |
Syntax
struct FMovieSceneChannelProxyData
Remarks
Construction helper that is required to create a new FMovieSceneChannelProxy from multiple channels
Functions
Type | Name | Description | |
---|---|---|---|
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void | Add
(
ChannelType& InChannel, |
Add a new channel to the proxy. |
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void | Add
(
ChannelType& InChannel, |
Add a new channel to the proxy. |
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FMovieSceneChannelHandle | AddWithDefaultEditorData
(
ChannelType& InChannel, |
Add a new channel to the proxy. |
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void | SetExtendedEditorData
(
FMovieSceneChannelHandle ChannelHandle, |