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Unreal Engine C++ API Reference > Runtime > MessagingRpc > IMessageRpcClient
Inheritance Hierarchy
- IAsyncProgress
- IAsyncTask
- IMessageRpcCall
- IMessageRpcClient::FCall
References
Module | MessagingRpc |
Header | /Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcClient.h |
Include | #include "IMessageRpcClient.h" |
Syntax
class FCall :
public IAsyncProgress,
public IAsyncTask,
public IMessageRpcCall
Remarks
Abstract base class for RPC calls.
Variables
Type | Name | Description | |
---|---|---|---|
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float | Completion | |
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FDateTime | LastUpdated | |
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EAsyncTaskState | State | |
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FText | StatusText | |
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FDateTime | TimeCreated |
Constructors
Type | Name | Description | |
---|---|---|---|
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FCall () |
Functions
Type | Name | Description | |
---|---|---|---|
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void | Cancel () |
|
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TOptional< float > | ||
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FDateTime | ||
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FText | ||
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EAsyncTaskState | GetTaskState () |
|
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FDateTime | ||
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FSimpleDelegate & | OnCancelled () |
|
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FSimpleDelegate & | ||
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void | UpdateProgress
(
float InCompletion, |