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Unreal Engine C++ API Reference > Runtime > MessagingCommon > FMessageEndpoint
- IMessageReceiver::GetRecipientId()
- FMessageEndpoint::GetRecipientId()
References
Module | MessagingCommon |
Header | /Engine/Source/Runtime/MessagingCommon/Public/MessageEndpoint.h |
Include | #include "MessageEndpoint.h" |
virtual const FGuid & GetRecipientId&40;&41; const
Remarks
Gets the recipient's unique identifier (for debugging purposes). The recipient's identifier.