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Unreal Engine C++ API Reference > Runtime > Messaging
Inheritance Hierarchy
- IMessageContext
- IMutableMessageContext
References
Module | Messaging |
Header | /Engine/Source/Runtime/Messaging/Public/IMutableMessageContext.h |
Include | #include "IMutableMessageContext.h" |
Syntax
class IMutableMessageContext : public IMessageContext
Remarks
Interface for mutable message contexts.
Destructors
Type | Name | Description | |
---|---|---|---|
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Virtual destructor. |
Functions
Type | Name | Description | |
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void | AddRecipient
(
const FMessageAddress& Recipient |
Adds a message address to the recipient list. |
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void | SetAttachment
(
const TSharedPtr< IMessageAttachment, ESPMode::ThreadSafe >& InAttachment |
Sets the optional message attachment. |
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void | SetExpiration
(
const FDateTime& InExpiration |
Sets the date and time at which the message expires. |
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void | Sets the value of the header with the specified key. | |
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void | SetMessage
(
void* InMessage, |
Sets the message. |
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void | SetScope
(
EMessageScope InScope |
Sets the message scope. |
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void | SetSender
(
const FMessageAddress& InSender |
Sets the address of the message's sender. |
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void | SetTimeSent
(
const FDateTime& InTimeSent |
Sets the date and time at which the message was sent. |