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Unreal Engine C++ API Reference > Runtime > Messaging
References
Module | Messaging |
Header | /Engine/Source/Runtime/Messaging/Public/IMessageInterceptor.h |
Include | #include "IMessageInterceptor.h" |
Syntax
class IMessageInterceptor
Remarks
Interface for message interceptors.
Destructors
Type | Name | Description | |
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Virtual destructor. |
Functions
Type | Name | Description | |
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FName | GetDebugName () |
Gets the interceptor's name (for debugging purposes). |
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const FGuid & | Gets the interceptor's unique identifier (for debugging purposes). | |
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bool | InterceptMessage
(
const TSharedRef< IMessageContext, ESPMode::ThreadSafe >& Context |
Intercepts a message before it is being passed to the message router. |