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Unreal Engine C++ API Reference > Runtime > Messaging > IMessageInterceptor
References
Module | Messaging |
Header | /Engine/Source/Runtime/Messaging/Public/IMessageInterceptor.h |
Include | #include "IMessageInterceptor.h" |
const FGuid & GetInterceptorId&40;&41; const
Remarks
Gets the interceptor's unique identifier (for debugging purposes). The interceptor's identifier.