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Unreal Engine C++ API Reference > Runtime > Messaging > IMessageAttachment
- IMessageAttachment::CreateReader()
- FFileMessageAttachment::CreateReader()
References
Module | Messaging |
Header | /Engine/Source/Runtime/Messaging/Public/IMessageAttachment.h |
Include | #include "IMessageAttachment.h" |
FArchive &42; CreateReader&40;&41;
Remarks
Creates an archive reader to the data.
The caller is responsible for deleting the returned object. An archive reader.