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Unreal Engine C++ API Reference > Runtime > Messaging
References
Module | Messaging |
Header | /Engine/Source/Runtime/Messaging/Public/IMessageTracer.h |
Include | #include "IMessageTracer.h" |
Syntax
struct FMessageTracerEndpointInfo
Remarks
Structure for message endpoint debug information.
Variables
Type | Name | Description | |
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TMap< FMessageAddress, TSharedPtr< FMessageTracerAddressInfo > > | AddressInfos | Holds the recipient's address information. |
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FName | Name | Holds the recipient's human readable name. |
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TArray< TSharedPtr< FMessageTracerMessageInfo > > | ReceivedMessages | Holds the list of messages received by this recipient. |
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bool | Remote | Holds a flag indicating whether this is a remote recipient. |
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TArray< TSharedPtr< FMessageTracerMessageInfo > > | SentMessages | Holds the list of messages sent by this recipient. |