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Unreal Engine C++ API Reference > Runtime > MeshUtilitiesCommon
References
Module | MeshUtilitiesCommon |
Header | /Engine/Source/Runtime/MeshUtilitiesCommon/Public/MeshUtilitiesCommon.h |
Include | #include "MeshUtilitiesCommon.h" |
Syntax
struct FIndexAndZ
Remarks
Helper struct for building acceleration structures.
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | Index | |
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float | Z |
Constructors
Type | Name | Description | |
---|---|---|---|
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FIndexAndZ () |
Default constructor. | |
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FIndexAndZ
(
int32 InIndex, |
Initialization constructor. |