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Unreal Engine C++ API Reference > Runtime > MeshUtilitiesCommon > FIndexAndZ > FIndexAndZ
References
Module | MeshUtilitiesCommon |
Header | /Engine/Source/Runtime/MeshUtilitiesCommon/Public/MeshUtilitiesCommon.h |
Include | #include "MeshUtilitiesCommon.h" |
FIndexAndZ
&40;
int32 InIndex,
FVector3f V
&41;
Remarks
Initialization constructor.