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API > API/Runtime > API/Runtime/MeshDescription > API/Runtime/MeshDescription/FMeshDescription
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FVertexInstanceID, Alloc > GetPolygonVertexInstances
(
const FPolygonID PolygonID |
MeshDescription.h | ||
TArray< FVertexInstanceID > GetPolygonVertexInstances
(
const FPolygonID PolygonID |
MeshDescription.h | ||
void GetPolygonVertexInstances
(
const FPolygonID PolygonID, |
Returns reference to an array of VertexInstance IDs forming the perimeter of this polygon | MeshDescription.h |
GetPolygonVertexInstances(const FPolygonID)
| Name | GetPolygonVertexInstances |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h |
| Include Path | #include "MeshDescription.h" |
template<typename Alloc>
TArray < FVertexInstanceID , Alloc > GetPolygonVertexInstances
(
const FPolygonID PolygonID
) const
GetPolygonVertexInstances(const FPolygonID)
| Name | GetPolygonVertexInstances |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h |
| Include Path | #include "MeshDescription.h" |
TArray < FVertexInstanceID > GetPolygonVertexInstances
(
const FPolygonID PolygonID
) const
GetPolygonVertexInstances(const FPolygonID, TArray< FVertexInstanceID, Alloc > &)
Description
Returns reference to an array of VertexInstance IDs forming the perimeter of this polygon
| Name | GetPolygonVertexInstances |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h |
| Include Path | #include "MeshDescription.h" |
template<typename Alloc>
void GetPolygonVertexInstances
(
const FPolygonID PolygonID,
TArray < FVertexInstanceID , Alloc > & OutVertexInstanceIDs
) const