Navigation
API > API/Runtime > API/Runtime/MeshDescription
| Name | FPolygonID |
| Type | struct |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshTypes.h |
| Include Path | #include "MeshTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FPolygonID : public FElementID
Inheritance Hierarchy
- FElementID → FPolygonID
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPolygonID () |
MeshTypes.h | ||
FPolygonID
(
const FElementID InitElementID |
MeshTypes.h | ||
FPolygonID
(
const int32 InitIDValue |
MeshTypes.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Invalid | const FPolygonID | Invalid polygon ID | MeshTypes.h |