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API > API/Runtime > API/Runtime/MeshDescription > API/Runtime/MeshDescription/FMeshDescription
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FindPolygonPerimeter
(
TArrayView< const FTriangleID > Triangles, |
Determines the vertex instances which form the perimeter of a polygon | MeshDescription.h | |
void FindPolygonPerimeter
(
const FPolygonID PolygonID, |
MeshDescription.h |
FindPolygonPerimeter(TArrayView< const FTriangleID >, TArrayView< TTuple< int32, int32 > >)
Description
Determines the vertex instances which form the perimeter of a polygon
| Name | FindPolygonPerimeter |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h |
| Include Path | #include "MeshDescription.h" |
| Source | /Engine/Source/Runtime/MeshDescription/Private/MeshDescription.cpp |
void FindPolygonPerimeter
(
TArrayView < const FTriangleID > Triangles,
TArrayView < TTuple < int32, int32 > > Result
) const
FindPolygonPerimeter(const FPolygonID, TArrayView< FEdgeID >)
| Name | FindPolygonPerimeter |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h |
| Include Path | #include "MeshDescription.h" |
| Source | /Engine/Source/Runtime/MeshDescription/Private/MeshDescription.cpp |
void FindPolygonPerimeter
(
const FPolygonID PolygonID,
TArrayView < FEdgeID > Edges
) const