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Unreal Engine C++ API Reference > Runtime > MediaUtils > TMediaSampleSource
- TMediaSampleSource::Pop()
- TMediaSampleQueue::Pop()
- TMediaSampleQueue::Pop()
- TMediaSampleQueue::Pop()
- TMediaSampleQueue::Pop()
- TMediaSampleQueue::Pop()
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/MediaSampleSource.h |
Include | #include "MediaSampleSource.h" |
bool Pop&40;&41;
Remarks
Remove the next sample from the queue. true if a sample was removed, false otherwise.