Navigation
Unreal Engine C++ API Reference > Runtime > MediaUtils > TMediaSampleQueue
- TMediaSampleSource::Pop()
- TMediaSampleQueue::Pop()
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/MediaSampleQueue.h |
Include | #include "MediaSampleQueue.h" |
virtual bool Pop&40;&41;
Remarks
Remove the next sample from the queue. true if a sample was removed, false otherwise.